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V+ (pronounced: /vee plʌs/), also known as Actuality, is a function module in the cognitive typology architecture responsible for managing variable object types and creating discrete, spatially oriented objects. It collects information from the environment as elementary properties and makes higher-order, chained objects with them. These objects retain spatial (including conceptually-spatial) adjacency across its child-objects. V+ corresponds to Se in Model 1.


The operation of V+ is represented computationally using pseudocode, allowing it to be syntactically convertible to any programming language. The following code is a representation of V+ as of April 16, 2021.

	# Load the necessary assets
	IMPORT pSystem
	SIDELOAD visualSystem

	# Get the objects from the visual system after pre-processing
	theObjects = GET visualSystem preprocessed

 	# Run a loop on each object in the environment
	FOR i to theObjects length do

	 	# Check to see if the object exists in st-memory already
  		IF theObjects[i] is not in st-memory do

	 	 	# If the object is not documented yet, add it to memory
  			APPEND theObjects[i] to st-memory

	 	 	# Next, look for more objects adjacent to that one
 			SCAN visualSystem for adjacent
 		ELSE do

	 	 	# If the object is already in the database, ignore it
			IGNORE theObjects[i]

	 	 	# Then look for objects far away from that one
 			SCAN visualSystem for distant

	# Begin chaining operation
	FOR i to st-memory theObjects length do
		FOR e to st-memory theObjects length do
	 		# Check to see if two objects in short-term memory are part of a greater object
  			IF st-memory theObjects[i].child-objects is adjacent to theobjects[e].child-objects do

	 		 	# Link up objects together in a longer chain
				newChain = [theObjects[i].child-objects, theObject[e].child-objects]
	# Add the new object as one among short-term memory
  	APPEND newChain to st-memory


The function begins by loading the necessary libraries for its operation: the perception and visual systems. It then gets the objects from the visual system after pre-processing, which get them from the (physical or conceptual) environment. Next, the function checks each object to see if it exists in short-term memory. If the object is not there, then the object is catalogued (appended) to short-term memory, and the visual system is instructed to examine the adjacent environment for new objects. If the object does exist in short-term memory already, then that object is ignored and the general area is left in favor of a more distant environment.

Secondarily, a chaining operation is carried out after appending environmental objects to short-term memory. This operation weaves together adjacently linked objects into holistic object arrays (newChain) that are treated as one higher-order chained objects in terms of its existence, whether the child-object's adjacencies are physically spatial or conceptually spatial. Afterwards, this chained object is appended to short-term memory with the existing objects before a new cycle follows.

Emergent Object Type Effects

The following effects are inherited by V+ from P+ when it comes to its treatment of object types, due to how the same energetic code is shared between the two.

P+ Refresh Factor

The operation SCAN visualSystem causes the P+ function to re-scan the physical or mental environment after every loop, providing a continually updated feed of the objects and situations at every millisecond. Additionally, the operation IGNORE theObjects[i] leads objects which are persistent to be neglected. This leads to the emergence of the refresh factor, which is P+'s proclivity to discard the old for the new at each moment. The phenomenology of the refresh factor can manifest as a real-time attentiveness to current situations, as well as a forgetfulness for whatever has just passed.

P+ Attraction to the Uncharted

The operation to scan for adjacent when theObjects[i] is not in st-memory causing P+ to engage proactively with areas that are not mapped. If an object is found which is unmapped, the operation looks in the adjacent environment for more objects, suspecting that if one new object was found in this area, more are likely to be there too. The P+ operation therefore acts like a scouting function, surveying for unknown objects. The phenomenology emerging from this operation is experienced as curiosity or an exploratory attraction to the uncharted. As high levels of abstraction occur, this scouting function begets an openness towards new abstract objects such as ideas and concepts.

P+ Repulsion to the Charted

The operation to scan for distant when theObjects[i] is already charted causes the scouting function to seek distantly rather than adjacently for new objects. When abstraction occurs, the P+ process will be inclined to leave or abandon physical or mental territories that are void of uncharted objects or concepts. Phenomenologically this is experienced as wanderlust or the inclination to journey afar (physically or mentally) into unknown places when an existing space has been exhausted of new objects.

Emergent Object Form Effects

The M+ function handles continuous object forms. The following are the emergent effects that arise from M+ having continuous object formation connected to its information gathering.

V+ Definite Representation

By constantly checking whether objects are adjacent to each other, and chaining objects together when they are, we eventually see the formation of objects that retain a faithful internal relationship to each other, based on this adjacency. As this tendency is further abstracted, it leads over time to real-time, definite conceptual representation; the tendency to understand what is and isn't naturally linked together as part of the same conceptual or abstract object. An emergent result of this tendency is a mind that views objects with a conceptual realism which avoids erratic associations not attested through spatial (including conceptually spatial) adjacency.

V+ Persistence Effect

The addition of the APPEND newChain to st-memory at the end of each operation creates a recursive, cyclical effect that will lead to greater and greater chaining of objects that are linked together spatially or conceptually. An object registered in one cycle will be there in the next, causing the chain of that object to grow over milliseconds and minutes. Thus, the felt experience of the object will become more acutely registered, and to some extent also unavoidable. Like the audio feedback created by putting two sound devices in front of each other, the object chains can grow to highly acute levels, bringing out their sharpness and contrast. This confronts the individual with a choice to either pursue or avoid this augmentation.

V+ Amplification & Tunneling

The aforementioned persistence effect created by increasingly chaining objects creates an opportunity to either explore (P+) this aspect of phenomenology, or to avoid it. V+ acts as an amplifier, or a dial that can increase the saturation/contrast of a given object. And because V+ is an information gathering process, its "Attraction to the Uncharted" will apply to its own inclination to augment, leading to the curious exploration of longer object-chains. This will magnify the experience of objects and heighten their psychological effect, bring wholly novel objects into reality. V+ will therefore be inclined to explore the domain generated by their own consciousness in terms of intensity, whether this intensity is visceral or conceptual.